Software applications (or apps) are distributed very differently these days than how they were once distributed - through centralized market places (which has changed the way developers interact with users, the way software is released, and consumed). These app markets, which are now standard for mobile apps, are getting popular now for desktop apps, games, and even open source apps. Such markets make it easier for app developers to release their new apps and update their existing apps. It also makes it easier for users to search, compare and download new apps and keep their existing apps up to date. Additionally, the app markets provide useful guidance to developers so that end users have the best quality apps. Finally, the market is public facing and has unique data like user comments, release notes, app popularity, besides just the app itself. Hence, app markets can be mined and the resulting data analyzed by researchers and analytics companies. Therefore, in this workshop (happening in conjunction with FSE 2016), we seek to bring together researchers and practitioners to discuss research challenges, ideas, initiatives and results that leverages such app market data to answer pertinent software engineering questions.
We will seek original articles on studies that are related to app markets, with the end goal of making concrete recommendations to the app developers, app market developers, or other developers who provide libraries and frameworks for building apps, and end users. We especially encourage articles on:
We invite authors to submit any of the two kinds of workshop papers:
Workshop papers must follow the FSE 2016 Format and Submission Guidelines.
Please submit your papers here here.
All accepted contributions will be published in the conference electronic proceedings and in the ACM Digital Library.